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AI Insights · Timothy · April 2024

Top 5 Final Fantasy Games on Android in Netherlands, Q1 2024

Discover the performance of the top 5 Final Fantasy games on Android in the Netherlands during Q1 2024, with key insights on revenue, downloads, and active users.

Top 5 Final Fantasy Games on Android in Netherlands, Q1 2024

During the first quarter of 2024, the top Final Fantasy games on Android in the Netherlands showed diverse performance trends in terms of revenue, downloads, and active users. Here's a closer look at how these games fared, based on data from Sensor Tower.

FINAL FANTASY VII EVER CRISIS saw its weekly revenue fluctuate, starting at approximately $1.2K in the first week of January and experiencing a low of around $525 in the week of January 22. The game ended the quarter with a weekly revenue of around $782. Downloads for this game were relatively low, peaking at 90 in the first week of January and declining to 32 by the end of the quarter. Active users started at 305 in the first week and saw a gradual decline, stabilizing around 239 by the last week of March.

Final Fantasy XV: A New Empire experienced notable revenue growth during Q1 2024. The game started with a weekly revenue of $404 in the first week of January and peaked at $1.1K in the week of March 18. However, there were no new downloads reported throughout the quarter, and active user data was not provided.

FINAL FANTASY BE:WOTV had a steady performance in terms of revenue, starting at $225 in the first week of January and peaking at $471 in the week of March 18. There were no downloads reported for this game, and active user data was not available.

Final Fantasy XV: War for Eos showed varied revenue trends, beginning with $256 in the first week of January and ending with $92 in the last week of March. The game had a modest number of downloads, peaking at 65 in the first week of February. Active users started at 220 in the first week of January and saw a decline to 186 by the end of the quarter.

FINAL FANTASY BRAVE EXVIUS recorded a relatively stable revenue performance, starting at $108 in the first week of January and peaking at $238 in the week of March 4. There were no downloads or active user data available for this game during the quarter.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2024